I am bringing it up again because i think territories can help foster fighting directly and indirectly through other mini-games. Directly, each territory can produce credits encouraging players to rub elbows with their neighbors. Each un-owned territory must be held for (2 days?) before it becomes owned by a player and is not inherited simply by colonizing a planet or simply by flying through. If another player wishes to contest it, they must remain in the territory for 24 hours before attempting to stake their claim. A leader board for this, i feel, is a bit silly, unless this is connected to another mini-game or galaxy event.
One galaxy event can simply be to control the most territory at the end of 3 weeks. Another can be to control your own “capital” territory while also attempting to take someone else’s.
this sort of setup can also form the basic structure for other games. with clearly defined boarders, a “hill” can be spawned wherever 3 boarders meet (at every intersection of 3 or possibly randomly chosen) and players can fight for points or other rewards. If the prize is simple, the rewards can be given out per “hill” instead of a galaxy wide leader board where lower ranked players will never stand a chance.
Alterations of the above games is that massive points can be granted for delivering a population, resources, or a ground military presence.
As the following wise men and women have said:
and this would still mostly be true, since loosing out on easy credits and the mini events would be a bit of a hindrance, but nothing would require anyone to actually ever take a territory, but it would be awkward to have any respect of strength and not have a recognized boarder.
this would still be somewhat of an issue, although i dont believe 40-ish markers per player would be a huge issue. Could it be possible to toggle this on and off without having to reload the game?
My hope is that this would cause small skirmishes without causing the need for one player to dominate another. I was thinking that each planet would be at the center of a territory and its territory would go half way to all neighboring planets, sort of whats in my god awful picture at the bottom. Most of my ideas are pvp, but they can just as easily be made to hold the territories against invading rebels or other aliens suckered into the same trap that befell the rest of us.