size: S? M? L? // name: self destruction sequence // effect: the equipped ship doesnt leave a wreck after combat
size: L // name: fleet shields // adds +1000 shields to ships within 800m?
size: L // name: fire coordination // increases damage of ships within 800m by 20%? stacks but works only on Battleships hulls, like cloak / decloak just on corvettes
size: all // name: Armoured drop capsules: // effect: reduces kills to the troops from this module . Additional cost: 10B or 1 Z per troop.
size: all // name: high energy round deflector: // effect: reduces damage to this ship by 20 (maybe based on module size?) from ODS only. Also adds hit points based on size of module.
**everything here is just a rough scetch of what could be done, so no final values or anything, just some ideas