Patch v125 will be released today at 14:00 UTC. Once the update has started the servers will be offline for up to 30 minutes. We’ll update this thread as soon as the patch is ready and the servers are back online.
Update: this patch has now been released and the game servers are back online.
Patch Notes v125
- Overpopulated colony rebalancing: population rate now declines x10 faster when a colony is overpopulated - based on the planet’s limit not the limit supported by farms. It’s still possible to overpopulate a planet temporarily, but doing so long-term and on a large scale isn’t feasible/worth doing.
- City centers’ boost to growth will no longer be applied if there isn’t enough power to support them or there’s a labour shortage.
- Fleet selection close to planets is now much easier. A selection menu will open when clicking on a planet’s label if it obscures one or more fleets and in other scenarios where it’s difficult to select an individual unit due to its proximity to other units. You can still hold the spacebar to hide labels, but this change enables you to avoid needing to do so.
Updating the game client: the game should be automatically updated via Steam. Please check here if the download doesn’t automatically start when you launch Steam.