This was discussed on one of @Zathabar recent post. A player needs to know if a system is occupied, BUT possibly most civs don’t need to know “everything” about an occupied planet by doing a fly by.
What intel they should be able to obtain is who is occupying it and the civ(s) without having to stop in orbit. I suggested that PR should be able to obtain ALL the present intel by using a corvette with a special module that only works on a corvette hull but can be activated under cloak, so not necessary to be the flagship . (last part wasn’t on the original post) by performing a fly by. All other civs would need to stop in orbit to find out the same intel, thus subjecting them to attack by either ships in orbit or the OBD.
One of the aspects of this game is exploration, it’s not only a war game, so I would have to disagree with making scouting “too automated”. Alliances may want to assign certain individuals who “like” to explore and they can bring back the intel to the Alliance to make system/planet assignments to member so they can colonize it in line with the Alliances goals. It’s really only a drag, to people like me, who prefer to fight rather than explore.