Well said. Our perennial problem is that we never get to hear what is the “WAI” of any new or redesigned process. Forcing us to guess and estimate. Were this live that would be reasonable; but while in a testing (Pre Beta) state its counter productive.
That said our tiny DEV crew haven’t the staff time to keep us up to speed on all matters AND develop the game I imagine.
I would actually hope the exact odds are pretty impossible to work out from our side of the game. I would not want players to be totally sure as that builds a bit of suspense even if you are throwing overwhelming troops at things.
Conversely, I have started throwing deliberately small amounts of troops at worlds now and again just to see if the “Very Low” chance of success actually means what it says or if its really “No chance but we are not telling you this!”
Some guidelines via @Joe would be handy though if only so we can write accurate New player guides or to be sure there is no loophole at the other end of the scale.
Currently it seems to be:
“Very Low” ==> “Low” ==> “Moderate” ==> “High” ==> “Very High”
From my observations “Moderate” is roughly even odds after ODS & Racial adjustments High comes in roughly at 1.5 advantage and Very High at 3x Advantage or more. But thats my speculation if somebody has better data I’d love to see it too!