We all know alliance features are coming, but what we don’t know is what they will be. Given that the developers are actively working on this, @joe can we get a Developer’s Diary on the anticipated content for the first cut on these features and some sort of anticipated release date.
Some thoughts I had after seeing some comments from @SlayMoreDragons on Discord, I thought I’d post them here. These go beyond the “basics” of what I’d expect in the Alliance features. Maybe others have more to add as well. So might as well revive the discussion.
Some features I’d like to see at some point (if not already included what the developers are working on).
Alliance specific Tech Tree - This would cover functions specific to the alliance. Some of the functions could include wormhole tech, shared view (suggested by @DeicidE ), I’m sure there are others that the community can suggest. These tech’s would be available to all members of the alliance while they are in the alliance, but be forfeited if they were to leave. (for non alliance players, I could suggest that some very high level tech be added at the player level, especially for wormholes, where they could utilize this tech with another player they have a “treaty” with. This would allow for players who don’t want to be part of any alliance to still be able to utilize this type of tech with others who have the same tech and a treaty in place).
Notifications of alliance activity - all members of an alliance would receive a notification at the alliance level of any sort of attack on another alliance member. This would include fleet attacks as well as planetary invasions. The notification should take the player’s view to where the specific attack is taking place so they can determine if they can provide assistance quickly.
I’m sure there’s more. I will add if I think of some, I’m sure some in the community have ideas as well.