Ive personally not found any reason to play anymore, theres just nothing left to do except wait for research, and i dont even have max fleets. There are many reasons for this, but the one im focusing on here is deep mines. Deep mines give your planet unlimited res output. Which is good, because if there werent then eventually every system would be dry of res. But my problem is that deep mines are way too effective. Right now i have literally two planets that produce all the res for ship building i will ever need. And i am not even in the top 300 i think. Imagine what the top 10 or even top 50 can produce every day. This shouldnt be the case. Heres some ideas to encourage players to play more, by changing deep mines.
*Simply limit the amount of deep mines we can have on each planet. Currently i am producing 1188 farsu per hour on one planet, and over 500 zyril on another. I can build a top tier ship every day. And again i am not even close to the top teir players. By limiting each planet to maybe 200 per hour deep mining then that would encourage players to find more planets to setup deep mines. I have 10 planets at the moment, and again only two of those are producing ship building res. The other 8 are either abandonded and i dont care enough to finally remove pop from them, or shipyard planets.
*Minigames. This would be a search kind of game, where you move your cursor around a 3d model of the planets core, and the closer you get to a hot spot it will tell you. The idea here is to every few days make the deep mining speed slow down, and eventually stop, and make the players play this little game to find another spot for your mines to mine. Because if they dont get on every few days at least you will stop producing res. Just a little way of encouraging gameplay.
I originally thought in the discord that deep mines should be removed entirely. After some discussion with war monger i thought that shouldnt happen. My original thought was to make astroid fields respawn, and make inactive systems (systems that are not owned, have no fleet activity nearby) get reset after a few days, so players could mine the planets, abandon them and then come back after maybe a week and have a new set of minable res. But that would probably be too hard.
Thats all i got. This idea is to encourage people to play more. Let me know what you think.